In this video, I take a look at a number of MMORPGs that had promise but ended up being less fun than doing the housework. Let’s go through them together!
Wild Terra II – New Lands
The first thing I noted is that there was very limited character customization. The male character, in particular, looks a little odd.
At the start, you can select one of two paths: you can play as a Feudal Lord or a lowly Peon. I opted to go with feudal lord because I have enough of being a peon in real life. Ahem.
In terms of controls, it has the standard WASD to move (not just the mouse). You can chop wood with your hands, build fires, and hunt the local wildlife. The best part was definitely the fact that I got to punch goats. In the face.
With all that said, this game is not very engaging. It felt like it simply gave me a list of boring chores to do. I had no fun playing it and I even bumped into inventory issues in the first few minutes – a very bad sign!
The Yellow King
The Yellow King is an early access RPG made by only two developers and three artists. The controls of the game are as follows: You attack when you left-click and right-click, however, it still shows the mouse cursor. This is a big issue, as it feels like your mouse is actually on the screen. Also, when you hold the alt key, your mouse cursor disappears. Why? The pointer should not be on the screen in the first place.
In regards to interacting with things in the game, you are not told how to pick up loot or interact with anything for that matter (Hint: you have to press F).
The game shows some promise, but with the terrible controls (I even found myself clicking on my second monitor for no reason), you’ll want to pass on this one.
Reign of Darkness
The game starts off inauspiciously, as there is only one race (human) that you can choose. You can select either a male or female to start, and there is very little character customization. With all that said, the character models look pretty decent, despite the lack of customization.
In terms of gameplay, the game has some traditional MMORPG components like the yellow exclamation point over quest givers. Also, you can spec in one of 8 different paths; we went with the Barbarian spec. Additionally, you get three abilities to start. As a Barbarian, it seemed that we were a bit on the low side in terms of damage and the abilities didn’t impress.
The first quest of the game doesn’t work quite as you’d expect and it doesn’t tell you when you’ve handed it in and completed it. This was highly frustrating, counter-intuitive, and I opted to move on. Skip this one.
Dungeons & Dragons – Neverwinter
The first thing I noticed was that this game has a lot of races you can choose from. In terms of classes, you get to choose from eight different classes. In my run-through, I opted to start as a Dwarf Paladin. A very wide and sturdy boi.
In terms of racial abilities, we went with strength, as we wanted to be a DPS Paladin. There are a few presets you can select from, and we went with a wide, angry dwarf look.
In terms of controls, you left click to attack and press shift to use your guard (block), however, the guard animation is kinda wonky.
The game is action-packed, filled with explosions, and the early levels were enjoyable. That said, the voice acting was pretty rough.
I also chose to boost my character to level 70, something you can do for approximately €45.00. When you do this, you unlock a number of new abilities. The max level is 80 at the moment.
The major issue with this game is that although you can boost to level 70, you have to go back and do all of the old, lower-level content to get access to the level 70 content. What is the point then? Come, on man. Give me back my 45 Euros!
Shattered – Tale of the Forgotten King
This main menu looks very Souls-like. The default controls are perplexing, to say the least. The default move forward button was “Z”. Really? Press “Z” to move forward? WTF? The game also has a unique double jump which takes a little getting used to.
The left-click has a 3-click combo, the right-click does a big jumping spin attack. The camera changes depending on the environment you go through, which I found quite interesting.
But all-in-all, this game is a miss.
Wigmund: The Return of The Hidden Knights
In Wigmund, you can choose from one of three difficulties: Knight, Master, or Hero. It has an old-school look, but the controls are very weird, particularly the movement. The first thing I noted is that it’s not a standard WASD, but a “left click” to move control scheme.
Seriously, the challenge of this game is the controls. For example, to access your inventory, you need to press “E”. I’ve never played a game that has “E” for inventory. Also, you have to press control and shift while dragging your mouse around to execute tasks and commands. This is a strange setup, to say the least.
Overall, these games drained my willpower too much. I would rather have been doing the laundry than playing the games on this list. But, hey. It’s your call.