Dreamscaper, as the name might suggest, is a roguelite action RPG based around, you guessed it, dreaming. Players find themselves at the helm of their acrobatic heroin named Cassidy, fighting her nightmares during the evening, and forming friends and bonds to power up their hero during the daytime. Dreamscaper is brought to the world by its developer Afterburner Studios, and published by Freedom Games.
During your first few hours playing Dreamscaper, you will be fighting your way through Cassidy’s hometown, collecting powerful abilities and weapons, and learning the various mechanics that will change you from bumbling adventurer to controller-wielding pianist of roguelite deity. And once you reach the end of the first stage of the game, you will encounter the games first boss in the form of Fear the ominous purple whale.
Naturally this wouldn’t be much a boss fight if Fear were to simply swim around and wait for you to trigger the mines and defeat it. So, here are the abilites you need to be warry of during your fight with the big purple beast.
The first of which is the air slash wherein Fear will explode from the wayer and lash at you with it’s tail, sending two damaging waves toward Cassidy, roll at the last second just before the waves come in contact with your player model to avoid being damaged, then repeat on the second wave.
The second is what I will call the water toweres, wherein Fear will remove itself from the map, and send water towers sprouting up which will chase the player. You will have a few seconds of shadow to indicate where the next water tower will sprout, so leg it!
The next is rather simple wherein Fear will jump out of the water and perform a bite attack on Cassidy, rolling just before the water-mammals jump will evade the damage however!
The last attack you’ll want to be prepared for I will dub ‘The Spit’. As you can imagine, this is where Fear spits torrents and globs of water at the player that will either need be: dodged if the lazer-like torrent is close to Cassidy, blocked if they are the globs hucked, or be parried – if again, they are the globs.
With that mastered, and your first boss down, you’re well on your way to conquering Cassidy’s dreamscape and enjoying the game as her story unfolds!